![]() The rule changes now mean that you can also squeeze a Halfling in as an extra twelfth player! Whilst you can just view the Halfling as a cheap substitute, they are also a great trade off to risk when performing a foul action and you now also have a Throw Team Mate touchdown option. This is very nearly identical to the roster I would have started Human teams with under the older rules. QTYīone Head, Loner (4+), Mighty Blow (+1), Thick Skull, Throw Team Mate Similar to Orc teams having access to Goblins, you can now take some Halflings on Human teams.Īll those changes mean that there are some new and different options to consider for your starting lineup, whether you actually decide to use them though is another matter. As you will have more of them on a team than Throwers this does count as an overall win for Human teams. Catchers and Blitzers are cheaper than they were under the Living Rulebook / Competition Rules. ![]() The Throwers have benefitted from the new Passing stat and are better at passing than before, this does come at the cost of a price increase. ![]() Humans teams have had a bit of tweaking under Second Season.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |